CVE•Published 2026-10-14•Modified 2026-10-18•0 articles on news•4 live references•NVD data

CVE-2026-14765

Vulnerability data via NVD (ingested)

CVSS v3.1
7.7
HIGH
CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
EPSS percentile
31
Exploit Prediction Scoring System · top 69% of all CVEs
Description

Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).

Timeline
Published 2026-10-14
Modified 2026-10-18

External references

Search for exposed instances

Shodan + Censys queries derived from NVD's CPE data. The vuln tag catches assets Shodan has explicitly linked to this CVE; the product / banner fingerprints find exposed instances even when the vuln tag was never applied (which is common).

More intel sources (5)

Known PoCs on GitHub (3)

We haven't classified any articles referencing CVE-2026-14765 yet. The external references above still apply.